T-Dolls

These are the tactical dolls under the commander's control. Each of them is imprinted to a single weapon system, which becomes their callsign when in service with Griffin/IOP, supplanting their civilian name or designation. There will be 24 T-dolls available to collect with 6 given at the start, 6 more supplied by IOP as reinforcements over the first act, and the rest trickling in over the course of the game. Some will be rescued during story or side missions and some of those can be permanently missed, but not enough to keep the player from forming the maximum number of echelons. T-dolls are split into 6 classes, Handguns, Submachine Guns, Assault Rifles, Machine Guns, Shotguns, and Rifles. There is a seventh type, the HOC, but the only example in the game is Javelin and she occupies a unique role. Each class offers a different balance of mobility, firepower, rate of fire, and range, and each gun in the class is further varied, with some gun stats crossing over between categories. T-Doll skills further differentiate the dolls, with each doll having a unique active skill and several passive skills. Almost all aspects of doll and weapon performance can be upgraded with resources collected in logistics missions. Tdolls by type:
HG: 7
AR: 6
SMG: 5
RF: 2
MG: 2
SG: 2
TDolls by star rating:
2 star: 9
3 star: 11
4 star: 3
5 star: 1
TDolls by acquire sequence:
Starting dolls
1-5: AMP, Obrez, Bulldog, American-180, Pindad SS2
First Reinforcement Batch
6-10: M12, LeMat Revolver, MP-18, STV-380, Roth-Steyr
First Purchase Batch
11: Huot
12: KS-47
22: Agram 2000
Field Rescue Available
13: SG 550-1
First Purchase Batch
14: Halcón
15: 3 star HG
16: MAS-49
Field Rescue Available
17: LR-300
Second Reinforcement Batch
18: Lahti L-39
Field Rescue Available
19: Vickers Machine Gun
Second Purchase Batch
20: Stoner 63A
21: Type 26
23: MTs255
Field Rescue Available
24: HK-51

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